Gristly Demodand

is a Demodand



3e

         
         
      CE

Pathfinder facts

  • CR: 17
  • XP: 102,400
  • Size: Medium
  • Type: Outsider
  • Tags: chaotic, demodand, evil, extraplanar
  • Initiative: +10
  • Senses: darkvision 120 ft., detect good, detect magic, see invisibility
  • AC: 32, touch 16, flat-footed 26 (+1 armor, +6 Dex, +15 natural)
  • HP: 264 (23d10+138); fast healing 10
  • Saves: Fort +19, Ref +15, Will +15; +4 vs. divine spells
  • Speed: 40 ft., fly 50 ft. (average)
  • Melee: +1 vicious maul +34/+29/+24/+19 (2d6+16/19-20/×3 plus 2d6) or 2 claws +33 (2d6+10)
  • Abilities: Str 31, Dex 22, Con 23, Int 17, Wis 14, Cha 18
  • Attacks: Base Atk +23; CMB +33; CMD 49
  • Feats: Combat Reflexes, Critical Focus, Improved Critical (maul), Improved Initiative, Intimidating Prowess, Lightning Reflexes, Lunge, Power Attack, Quicken Spell-Like Ability (excruciating deformation), Quicken Spell-Like Ability (pain strike), Staggering Critical, Stunning Critical
  • Skills: Acrobatics +21, Bluff +22, Climb +25, Fly +29, Intimidate +40, Knowledge (arcana, planes, religion) +14, Perception +25, Sense Motive +20, Spellcraft +23, Stealth +29, Survival +25
  • Languages: Abyssal, Celestial, Common
  • Organization: solitary or hunting party (1 gristly demodand plus 2-5 tarry demodands)
  • Treasure: standard (mwk armored kilt, +1 vicious maul, other treasure)
 

Pathfinder sources